By Lilly Johnson, contributing writer
You may notice students with orange armbands and nerf guns acting erratically on campus this week. No need to be alarmed, the Tabletop Gaming Club is resuming a long-time tradition of ‘Humans vs Zombies’ on campus.
After a three-semester hiatus due to COVID-19, roughly 80 students will engage in a team based game of tag. The goal of the zombies is to eliminate as many humans as possible and vice versa. Once a zombie has ‘infected’ a human, the human is now a zombie and part of that team. Humans can protect themselves with Nerf guns and sock grenades or flails which ‘stun’ the zombies and prevent them from tagging anyone else for 15 minutes. Beyond the basic premise of tag, there are also missions and other engagement events that gather the teams together.
There were a few rules to keep things safe and keep the peace on campus, including mandatory ‘timeout’ hours. The game is not in play on school nights from 12am-6am to encourage students to sleep. No one outside of the game is allowed to be involved by players. There are also certain areas on campus where the game is inactive for safety, such as roads,and places the game is inactive for part of the day such as the lawn near the daycare.
The Tabletop Gaming Club also hosts a spring event, but President Quinlan Boyle said that their fall event is far more popular and this fall especially so. The fall game of ‘Humans vs Zombies’ usually takes place the week before Halloween, but the spring game can take place anytime after the snow melts.
Quinlan and Juniper tabling in the Olsen Student Center on Thursday evening.